東莞英凱教育(環(huán)球雅思分校)
雅思小作文柱圖的兩個(gè)考察點(diǎn)怎么寫?(雅思寫作柱狀圖范文)
- 2025年4月26日
- 文章來(lái)自: dgukedu
- 分類: 雅思備考

分享雅思考試小作文真題范文。每一篇范文都經(jīng)由專業(yè)團(tuán)隊(duì)反復(fù)校對(duì),最終外教審查定稿。成功就是日復(fù)一日那一點(diǎn)點(diǎn)小小努力的積累。
2019年4月6日小作文題目
國(guó)內(nèi)(A類):柱圖
The chart below shows the sales of four kinds of games around the world in 2000 and 2006.Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
數(shù)據(jù)之間的比較關(guān)系
高分范文及解析
柱形圖的考核點(diǎn):數(shù)據(jù)之間的比較關(guān)系:
1. 同時(shí)不同項(xiàng):在2000年的時(shí)候兩種游戲之間的比較,同在2006年的時(shí)候四種游戲之間的比較。
2. 同項(xiàng)不同時(shí):比如console games在2000年和在2006年之間的比較。
教師示范寫作一
Introduction
The bars are the illustrations of the sales of four types of games were sold worldwide in 2000 and 2006.
body
Except console games, whose sales in 2006 had a slight decrease compared with the 2000’s level, all types of games were sold more in 2006 than in 2000. ←緊湊寫法,展開(kāi)寫法→ The sales of console games in 2006 had a slight decrease compared with the 2000’s level. The opposite is the case in the other types of games. More copies of each type were sold in 2006 than in 2000. [這兩種寫法的區(qū)別在于:1、句型的復(fù)雜程度,緊湊復(fù)雜,展開(kāi)簡(jiǎn)單。2、展開(kāi)寫法里用了一個(gè)完整的句子去描述信息之間的邏輯關(guān)系,在緊湊寫法里是用一個(gè)詞來(lái)描述邏輯關(guān)系。]
在描述完宏觀之后,描述微觀,于是全文的行文邏輯是:由總「general」到分「specifics」
As a matter of fact, the popularity of console games was already at a low level in the year of 2000, as only 50 million copies were sold worldwide that year. The contrast was obvious as console games were compared with handheld games. The sales of handheld games were 75 million copies in 2000, and they were almost 4 times higher in 2006. In terms of mobile phone games and online games, the sales of neither were available in 2000, and it is notable that the sales of both were considerable in 2006. The respective sales were 150 million and 180 million copies. At this point, it is clear that handheld games were most prevalent in the year of 2006.
Conclusion
Overall, the year of 2006 witnessed a remarkable increase in the popularity of those games compared with 2000.
教師示范寫作二
The bars are illustrations of the sales of four kinds of games worldwide, and a comparison is made between two years, 2000 and 2006.
寫作思路:
1. 圖中僅有6個(gè)數(shù)字,數(shù)據(jù)的取舍就很容易了(幾乎沒(méi)有舍)。
2.數(shù)據(jù)之間的比較(年份之間、游戲之間)關(guān)系是寫作內(nèi)容的關(guān)鍵。
In 2000, only two games were available, and their respective sales were 50 million (console games) and 75 million (handheld games). 6 years later, there was an expanded market of games, with sales of mobile phone games and online games springing up to 150 million and 180 million copies respectively. In the same year, the growth in handheld games first was also aggressive. With the 270 million copies sold, this type of games ranked first in the market. Moreover, although the 10-million shrinkage of the sales of console games was moderate in proportion to its sales in 2000, it is notable, since it contrasted sharply with the sales increases in other types of games.
Overall, despite the decreased popularity of console games, the year of 2006 witnessed enormous development of the game industry, compared with the year of 2000.
措辭時(shí)候尤其注意表達(dá)程度的形容詞和副詞,以及帶有程度概念的動(dòng)詞,它們是詞匯的中重點(diǎn)。